CLOSED ALPHA BUILD 0.3.0

Ruins of Command

From ruins, empires rise.

Ruins of Command is a persistent World War II grand strategy game where every province, army and supply line exists in a living campaign world. Rebuild what the war left behind, mobilize your forces and take command of what remains.

64STARTING PROVINCES
3CORE RESOURCES
6+COMBAT & RECON UNITS
24/7PERSISTENT CAMPAIGN
WAR ROOM ACCESS

Take command

Return to the front

NEW COMMANDER

Closed Alpha: progression, balancing and campaign data may change or be reset during development.

THE CAMPAIGN

Command a world rebuilding under fire

Your province is not an isolated menu. Industry produces locally, troops belong to real garrisons, support physically travels to its destination and successful raids only pay out when surviving forces return home.

01 / REBUILD

Raise an economy from the ruins

Develop Headquarters, Steel Works, Refineries, Farms, Warehouses, Living Quarters, Bunkers and specialist military infrastructure. Every expansion competes for resources, storage and population.

02 / MOBILIZE

Forge a fighting force

Recruit infantry, machine-gun teams, anti-tank guns, armor and artillery. Formation composition, terrain and fortifications determine what survives contact.

03 / INTELLIGENCE

Know the enemy before you commit

Recon Scouts form their own intelligence layer. Break an enemy scout screen to reveal progressively better estimates of troops, buildings and stockpiles.

04 / OPERATIONS

Every movement has consequences

Attacks, reinforcements, returning raid forces and logistics convoys remain physically in transit. Distance and the slowest unit in a formation determine operation time.

05 / CONQUEST

Break their authority

Winning a battle does not automatically win a province. Occupation Officers undermine Command Authority until enemy territory finally falls under your control.

06 / DIPLOMACY

Build power beyond your borders

Message other commanders, organize alliances and station support in friendly territory. As the world develops, diplomacy becomes as decisive as production.

RUINS OF COMMANDBUILD WHAT SURVIVES. CONQUER WHAT REMAINS.

The campaign continues whether you are online or away. Orders move, resources accumulate, neutral provinces develop and rival commanders shape the same persistent world.

ALPHA DISCLAIMER

This is an active development build, not a finished release. Bugs are expected. Game balance, UI, artwork, rules and progression may change, and test worlds can be reset when major updates require clean data.